2011 Smartphones
Thursday, March 31, 2011
Samsung Focus
The Focus looks as sexy as elegant. This phone is so thin and light as the soft feathers ofa bird (with 9.9 mm wide, the Samsung Focus is so far one of the thinnest cell phone market). Its data processing speed is incredibly fast and effective,and support Windows Phone 7, the speed and intuition with which users can navigate its interfaceis extremely convenient and accessible.
The design and development has been especially careful taking into account concepts such as UI, or user experience. The intention was that the use of this phone is both enjoyable and efficient for those who acquire them.
Another interesting features that make Focus is an excellent Samsung Super Screen 4-inch AMOLEDWVGA resolution.
Among its benefits they also highlight its 5 megapixel camera with flash and can record video at a quality better than that of previous models.
Characteristics:
GPS
Wi-Fi ®: 802.11 b / g / n
3.5 mm jack
FM Radio
Sensors
1500mAh Battery
Size: 122.94 × 65.02 × 9.91 mm
Weight: 115gr
GSM / GPRS / EDGE 850/900/1800/1900 MHz
UMTS / HSDPA: 850/1900/2100 MHz
QSD Qualcomm 8250 Processor 1 GHz
AMOLED WVGA touchscreen Super 4 "
5Mpx CMOS camera with autofocus and flash, video recording HD
8GB internal memory
512MB ROM
256MB RAM
MicroSD external memory
Bluetooth ® v2.1 + EDR
USB 2.0 HS
The design and development has been especially careful taking into account concepts such as UI, or user experience. The intention was that the use of this phone is both enjoyable and efficient for those who acquire them.
Another interesting features that make Focus is an excellent Samsung Super Screen 4-inch AMOLEDWVGA resolution.
Among its benefits they also highlight its 5 megapixel camera with flash and can record video at a quality better than that of previous models.
Characteristics:
GPS
Wi-Fi ®: 802.11 b / g / n
3.5 mm jack
FM Radio
Sensors
1500mAh Battery
Size: 122.94 × 65.02 × 9.91 mm
Weight: 115gr
GSM / GPRS / EDGE 850/900/1800/1900 MHz
UMTS / HSDPA: 850/1900/2100 MHz
QSD Qualcomm 8250 Processor 1 GHz
AMOLED WVGA touchscreen Super 4 "
5Mpx CMOS camera with autofocus and flash, video recording HD
8GB internal memory
512MB ROM
256MB RAM
MicroSD external memory
Bluetooth ® v2.1 + EDR
USB 2.0 HS
Motorola Droid X (Short Review)
The Droid X is the latest module in a curious outgrowth of smartphone evolution. An industrial slab as vast and barren as a desert planet, it revels in being the most colossal thing that could possibly be called a phone, stretching categorical credulity—and pocket fabric.
The Droid X is even more mondo than the other Android phone of epic proportions—HTC's Evo, also a juiced-up technical demonstration of how much fancy silicon can be stuffed inside of a phone. The ice scraper-cum-phone is hardware unabashedly designed to provoke the most raging nerd boner possible: 4.3-inch 854x480 screen (slightly higher res than the Evo's 4.3-inch screen), 1GHz TI OMAP processor (a methed-out rendition of the chip inside the original Droid and Palm Pre), 512MB RAM, 24GB storage, 8-megapixel stills, 720p HD video, DLNA compatibility w/ HDMI Micro out, three mics for noise cancellation and wireless N with 3G hotspot powers.
The software—a discordant melange of the not-so-fresh Android 2.1 and various bits of the Blur "social networking" interface from Motorola's lower-end Android phones—is the shudder-inducing poster child for the horrors that can occur when most hardware companies try to make software. It's ugly, scattershot, and confusing. It feels almost malicious.
The creeping feeling that Android is the new Windows becomes an overwhelming sensation the first time you boot up Droid X. Seven sprawling desktop screens, littered with widgets, oodles of little programs—the vast majority of which you probably don't want or need. It's overwhelming and utterly incomprehensible if you're not the kind of person who's seen at least two non-JJ Abrams Star Trek movies. The minutes lost to clearing them to get to a reasonably clean desktop, one press-and-hold-and-swipe gesture at a time, brought me back to the sullen days of removing crapware from whiny relatives' Sony Vaios. Breathtaking hardware, filled to the brim with crap. Why would Motorola make this the first impression of its phone? Stuttering and confusion?
As soon as you dive into the bits that Motorola aims to seriously augment—the social networking aspects from its Blur interface, things gets really messy. Droid X comes with its own accounts and contacts system for Twitter, Facebook, Picasa, Exchange, MySpace, and more, that all resides on the phone. The idea is that you can update your status for every network simultaneously and keep track of all your friends, across every possible service, using Motorola's widgets and contacts system. While it offers more services, it doesn't work nearly as seamlessly as Android's native apps for Facebook and Twitter. The whole setup feels more like an elegant hack. And God help you if cross streams between Android's official Facebook/Twitter apps and Motorola's. We've reached the point where custom interfaces on top of Android really don't do anything better than Google does. They're almost universally worse.
Software kneecaps this phone at nearly every corner. It makes the sizzling hardware look bad in the process. Watching this phone sputter, which it does occasionally for the even most menial of tasks, like opening the apps menu, feels more egregiously tortuous than normal, given its prodigious size and weight. It's brain-stabbingly maddening if you actually knowwhat's inside of all that. (Verizon and Motorola would no doubt like me to you remind the build I've been using is not quite final, so performance could improve, but it seems like a systemic issue with Android 2.1. Android 2.2, with its massive speed boost and other perks, won't be available for this phone until "late summer.")
The camera app, while it has an impressive range of options and scenes and modes, can be ridiculously slow to actually snap photos, on top of the dragged-down-gravel UI. (Try starting up the app with the camera button. "Is it being slow, or did it register?" is a popular game.) The shutter feedback it gives is poor too, so when I shot the Droid X alongside the iPhone for a day, I wound up reshooting most of the Droid X's photos at least once. Focusing was a constant battle—it'd have something in focus, and then lose it. (As you might notice in the sample gallery. Also, all photos taken from same position as other comparison cameras—the differences in perspective illustrate the difference camera lenses.) Also,the camera quality is pretty soundly trounced by the iPhone 4—both photos and video—which might be the most disappointing aspect of the hardware. (It's possible a software fix could make things wildly better, as they did for the original Droid.)
The sole brownie point for Moto's interface work is the keyboard. It's the best Android keyboard yet, because it's on an effing giant screen, and it's truly multitouch. It's also the one bit of design here that's relatively clean, if unattractive. (If you don't like it, the Swype system is built in as well, but most people will stumble over it like buried treasure, since it's tucked under a contextual menu for input method.) Less successful is its attempt at an iPhone-style magnifying glass for text selection. Nailing the careful balance between triggering the magnifier and Android's system menu for text is half skill and half luck.
We've come to a strange little place with Android, and maybe with non-iPhone smartphones in general. For the first year or two after the iPhone, most phones wanted to be just like it. Now, it seems like they're running away from it, to remold themselves into something as un-iPhone-like as possible. The Droid X is at the X-treme end of that spectrum. But it's not any better for it.
The Droid X is even more mondo than the other Android phone of epic proportions—HTC's Evo, also a juiced-up technical demonstration of how much fancy silicon can be stuffed inside of a phone. The ice scraper-cum-phone is hardware unabashedly designed to provoke the most raging nerd boner possible: 4.3-inch 854x480 screen (slightly higher res than the Evo's 4.3-inch screen), 1GHz TI OMAP processor (a methed-out rendition of the chip inside the original Droid and Palm Pre), 512MB RAM, 24GB storage, 8-megapixel stills, 720p HD video, DLNA compatibility w/ HDMI Micro out, three mics for noise cancellation and wireless N with 3G hotspot powers.
The software—a discordant melange of the not-so-fresh Android 2.1 and various bits of the Blur "social networking" interface from Motorola's lower-end Android phones—is the shudder-inducing poster child for the horrors that can occur when most hardware companies try to make software. It's ugly, scattershot, and confusing. It feels almost malicious.
The creeping feeling that Android is the new Windows becomes an overwhelming sensation the first time you boot up Droid X. Seven sprawling desktop screens, littered with widgets, oodles of little programs—the vast majority of which you probably don't want or need. It's overwhelming and utterly incomprehensible if you're not the kind of person who's seen at least two non-JJ Abrams Star Trek movies. The minutes lost to clearing them to get to a reasonably clean desktop, one press-and-hold-and-swipe gesture at a time, brought me back to the sullen days of removing crapware from whiny relatives' Sony Vaios. Breathtaking hardware, filled to the brim with crap. Why would Motorola make this the first impression of its phone? Stuttering and confusion?
As soon as you dive into the bits that Motorola aims to seriously augment—the social networking aspects from its Blur interface, things gets really messy. Droid X comes with its own accounts and contacts system for Twitter, Facebook, Picasa, Exchange, MySpace, and more, that all resides on the phone. The idea is that you can update your status for every network simultaneously and keep track of all your friends, across every possible service, using Motorola's widgets and contacts system. While it offers more services, it doesn't work nearly as seamlessly as Android's native apps for Facebook and Twitter. The whole setup feels more like an elegant hack. And God help you if cross streams between Android's official Facebook/Twitter apps and Motorola's. We've reached the point where custom interfaces on top of Android really don't do anything better than Google does. They're almost universally worse.
Software kneecaps this phone at nearly every corner. It makes the sizzling hardware look bad in the process. Watching this phone sputter, which it does occasionally for the even most menial of tasks, like opening the apps menu, feels more egregiously tortuous than normal, given its prodigious size and weight. It's brain-stabbingly maddening if you actually knowwhat's inside of all that. (Verizon and Motorola would no doubt like me to you remind the build I've been using is not quite final, so performance could improve, but it seems like a systemic issue with Android 2.1. Android 2.2, with its massive speed boost and other perks, won't be available for this phone until "late summer.")
The camera app, while it has an impressive range of options and scenes and modes, can be ridiculously slow to actually snap photos, on top of the dragged-down-gravel UI. (Try starting up the app with the camera button. "Is it being slow, or did it register?" is a popular game.) The shutter feedback it gives is poor too, so when I shot the Droid X alongside the iPhone for a day, I wound up reshooting most of the Droid X's photos at least once. Focusing was a constant battle—it'd have something in focus, and then lose it. (As you might notice in the sample gallery. Also, all photos taken from same position as other comparison cameras—the differences in perspective illustrate the difference camera lenses.) Also,the camera quality is pretty soundly trounced by the iPhone 4—both photos and video—which might be the most disappointing aspect of the hardware. (It's possible a software fix could make things wildly better, as they did for the original Droid.)
The sole brownie point for Moto's interface work is the keyboard. It's the best Android keyboard yet, because it's on an effing giant screen, and it's truly multitouch. It's also the one bit of design here that's relatively clean, if unattractive. (If you don't like it, the Swype system is built in as well, but most people will stumble over it like buried treasure, since it's tucked under a contextual menu for input method.) Less successful is its attempt at an iPhone-style magnifying glass for text selection. Nailing the careful balance between triggering the magnifier and Android's system menu for text is half skill and half luck.
We've come to a strange little place with Android, and maybe with non-iPhone smartphones in general. For the first year or two after the iPhone, most phones wanted to be just like it. Now, it seems like they're running away from it, to remold themselves into something as un-iPhone-like as possible. The Droid X is at the X-treme end of that spectrum. But it's not any better for it.
Apple iphone 4 (Short Review)
Launched in the U.S., Japan, UK, France and Germany on June 24, 2010. The first major difference of this version over previous ones is its design. Both the front and rear are made of aluminum silicate glass addition to a stainless steel frame which also functions as an antenna.
The iPhone 4 is now thinner at 9.3 mm thick. The display also features improvements. Its size is 3.5 inches with 960 × 640 pixels. Called by them "Retinal Display", has four times the resolution (twice on each side) that the iPhone 3G and 326 pixels per inch, has 78% of the pixels of the iPad. As expected, the iPhone 4 now has two cameras, one front and one rear video calls with a quality 5 megapixel camera and LED photo flash. Now you can record 720p HD video and autofocus function is already enabled for video. It also has 512 MB of RAM. As expected the iPhone 4 left the factory with the operating system renamed iOS4 (a name more consistent since the iPod Touch and the iPad make use of it), and in addition to the features that had already been announced operating system the new resolution automatically provide better quality text and buttons and developers can make their applications compatible with this new resolution. iMovie has been present in order to edit HD videos taken directly to the phone.
Together with the other phone sensors, a gyroscope has been included, which will help to have more precision in games designed for the iPhone 4 providing together with the accelerometer, a better analysis of 6-axis (up, down, left, right , front and back).
The 'encore' presentation was the video call function between iPhones 4, named 'FaceTime' and available for now only via WiFi, works without any configuration and may make use of both houses of the iPhone. And finally the form of Microsoft, Bing, was added to the search engines to increase your options of three (Bing, Google and Yahoo).
Apple iPhone 4 comes only in black, with capacities of 16 and 32 GB, available in the U.S., Germany, France, Japan and the United Kingdom on 24 June to 30 July in Spain in late September and will be available on A total of 88 countries, starting in July by Australia, Austria, Belgium, Canada, Denmark, Finland, Hong Kong, Ireland, Italy, Luxembourg, Netherlands, Norway, New Zealand, Singapore, South Korea, Spain, Sweden and Switzerland . White, apparently, causes problems with normal telephone operation, therefore, is experiencing significant delays in launching this version to market.
The latest news about the new product from the Cupertino company pointed to a possible bug related to the antenna produced by the short circuit between the antenna signal responsible for Bluetooth, Wi-Fi and GPS signal responsible for UMTS and GSM. The iPhone 4 with version 4.0 of its operating system, represented in the bar chart coverage declined markedly and the cutting of the call in case you are doing it.
This information was contradicted by Apple in their press conference on July 16 which stated that all phones, especially smartphones, suffer from a deficiency of receipt to cover the antenna, the iPhone 4 the same thing happens and therefore attributing the failure to antenna design is a globally widespread error, which caused great controversy in relation to sales ratio, the percentage of failures related and the degree of satisfaction of users of the brand. The situation led to the dismissal of the engineer responsible for designing the antenna and Apple finally recognizing that some of their phones had problems with the signal depending on how you held the phone, especially in areas of low coverage and offered until September 30 of 2010 to all owners of iPhone 4 a protective no cost through the program covers for the iPhone 4.
Apple released the 4.1 version of IOS to try to correct the problem of GSM antenna reception.This patch only removes a problem of calibration of the way the coverage bars represent the reception of it, but did not solve the problem known as "antennagate." This failure is caused by the design of the phone and can not be solved by a software update. This was the reason why Apple decided to conduct a limited campaign (from July 23 to September 30, 2010) covers free shipping or refund money to those users who have bought one for his iPhone 4 (using a sleeve or guard prevents the user's fingers make contact with a GSM antenna chassis ground of the team that causes loss of signal).
The iPhone 4 is now thinner at 9.3 mm thick. The display also features improvements. Its size is 3.5 inches with 960 × 640 pixels. Called by them "Retinal Display", has four times the resolution (twice on each side) that the iPhone 3G and 326 pixels per inch, has 78% of the pixels of the iPad. As expected, the iPhone 4 now has two cameras, one front and one rear video calls with a quality 5 megapixel camera and LED photo flash. Now you can record 720p HD video and autofocus function is already enabled for video. It also has 512 MB of RAM. As expected the iPhone 4 left the factory with the operating system renamed iOS4 (a name more consistent since the iPod Touch and the iPad make use of it), and in addition to the features that had already been announced operating system the new resolution automatically provide better quality text and buttons and developers can make their applications compatible with this new resolution. iMovie has been present in order to edit HD videos taken directly to the phone.
Together with the other phone sensors, a gyroscope has been included, which will help to have more precision in games designed for the iPhone 4 providing together with the accelerometer, a better analysis of 6-axis (up, down, left, right , front and back).
The 'encore' presentation was the video call function between iPhones 4, named 'FaceTime' and available for now only via WiFi, works without any configuration and may make use of both houses of the iPhone. And finally the form of Microsoft, Bing, was added to the search engines to increase your options of three (Bing, Google and Yahoo). Apple iPhone 4 comes only in black, with capacities of 16 and 32 GB, available in the U.S., Germany, France, Japan and the United Kingdom on 24 June to 30 July in Spain in late September and will be available on A total of 88 countries, starting in July by Australia, Austria, Belgium, Canada, Denmark, Finland, Hong Kong, Ireland, Italy, Luxembourg, Netherlands, Norway, New Zealand, Singapore, South Korea, Spain, Sweden and Switzerland . White, apparently, causes problems with normal telephone operation, therefore, is experiencing significant delays in launching this version to market.
The latest news about the new product from the Cupertino company pointed to a possible bug related to the antenna produced by the short circuit between the antenna signal responsible for Bluetooth, Wi-Fi and GPS signal responsible for UMTS and GSM. The iPhone 4 with version 4.0 of its operating system, represented in the bar chart coverage declined markedly and the cutting of the call in case you are doing it.
This information was contradicted by Apple in their press conference on July 16 which stated that all phones, especially smartphones, suffer from a deficiency of receipt to cover the antenna, the iPhone 4 the same thing happens and therefore attributing the failure to antenna design is a globally widespread error, which caused great controversy in relation to sales ratio, the percentage of failures related and the degree of satisfaction of users of the brand. The situation led to the dismissal of the engineer responsible for designing the antenna and Apple finally recognizing that some of their phones had problems with the signal depending on how you held the phone, especially in areas of low coverage and offered until September 30 of 2010 to all owners of iPhone 4 a protective no cost through the program covers for the iPhone 4.
Apple released the 4.1 version of IOS to try to correct the problem of GSM antenna reception.This patch only removes a problem of calibration of the way the coverage bars represent the reception of it, but did not solve the problem known as "antennagate." This failure is caused by the design of the phone and can not be solved by a software update. This was the reason why Apple decided to conduct a limited campaign (from July 23 to September 30, 2010) covers free shipping or refund money to those users who have bought one for his iPhone 4 (using a sleeve or guard prevents the user's fingers make contact with a GSM antenna chassis ground of the team that causes loss of signal).
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